More Two Imagine

Okay here’s the last set. Sorry for the wait. Hopefully it was worth it for all of us.

The Land of Nod


While considering what to say about The Land of Nod, I thought of how much being a game writer has to be like being a singer/songwriter. There are clear expectations about what you do and yet, somehow, you have to make it new. The Land of Nod locates the elements of fantasy and pushes them ever so slightly in new directions. The levels of imagination, professionalism, and good humor that radiate from this work is really all that any major roleplaying game need offer.

I will admit to a sense of the particular when it comes to Fantasy. I am always grateful when gaming material stays on the side of setting rather than metaplot, teasing out possibilities instead of novelizations. As I’ve been puttering about with my own material this has been very helpful for covering things that needed covered and improving on what I was developing. The ideas and locations presented are easily popped from their frame and can be plugged in. Solid useful material on site and in magazine (print/pdf) format.

The Savage Afterworld


I must admit I am in a kind of awe of the community surrounding Gamma World and by extension Mutant Future. I have fond memories of GW 2nd edition. there was just something about its technicolor apocalypse which resonated with me and my friends tween-age heads. We thoroughly enjoyed it. But it is nothing compared to the levels of invention and depth that GW/MF players bring to it these days. It is very cool how this retro flavor has aged so well.

And as I surfed around and marveled at the next level gonzo of the post apocalyptic OSR, my exploration of it always winds up back at The Savage Afterworld. This site is not out to do anything more than keep this vibe alive. Creatures, encounters, news bits, and, not to mention a Thundarr the Barbarian expansion for MF. Great solid fun read.

A Field Guide to Doomsday

UN Radioactive Warning Sign 75%

I am not a big miniatures guy. That being said the Field Guide to Doomsday is amazing! The work that goes into this bestiary makes me come back just to see the latest creation.

Tightly focused in a way that my mind can not manage, it is clearly devised to keep the creature deprived GM stocked with unique denizens for their illuminated Post-Apocalyptic
wastelands. I could keep chaining adjectives together or you could just see for yourself!


I guess all this apocalypse talk is getting me in the mood! But seriously in these stressful times, I have found a bit of solace in these websites, these monuments to the Imagination. I find a lot of joy in seeing that people still find the time to dream of something greater.

A phrase that all ways makes me roll my eyes is “thinking outside of the box”. It may have meant something the first dozen times but now to me it often sounds like an empty platitude.
To place yourself outside of your own tiny circumstances is not simply to escape but to transcend. And by trying to see anew, there is always hope for a future.

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